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Institute
This scientific work reveals the potential for the development of the renewable energy market, due to many reasons. The reasons are the unstable political situation in the world, rising energy prices, environmental degradation and the growing demand of Ger man residents for government measures to reduce the negative impact on the environment. This work is related to business planning and development using strategies based on the above reasons. The purpose of the study is to develop methods for successfully regulating the market for renewable resources to solve the problem of environmental pollution through the promotion of environmentally friendly products. The work explores the driving forces and problems hindering the development of the market for renewable resources. The problems raised concerned all interested parties, from consumers and producers to the state body for regulating and stimulating the industry . An analysis was also made of the methods of environmentally oriented companies and the tools they use to strengthen their positions in the market. Based on the data obtained from the conducted research, a concept and business strategy for a new environmentally oriented generation” was created. The business consulting company “Sun’s idea of the new company is to involve all parties using marketing tools, creating a healthy competitive environment among commercial companies and benefiting not only the companies themselves but also the end user of the products and the German government.
With the growing market of cryptocurrencies, blockchain is becoming central to various research areas relevant from a mathematical and cryptographic point of view. Moreover, it is capable of transforming the traditional methods involving centralized network operations into decentralized peer-to-peer functionalities. At the same time, it provides an alternative to digital payments in a robust and tamperproof manner by adding the element of cryptography, consequently making it traversable for an individual who is a part of the blockchain network. Furthermore, for a blockchain to be optimal and efficient, it must handle the blockchain trilemma of security, decentralization, and scalability constraints in an effective manner. Algorand, a blockchain cryptocurrency protocol intended to solve blockchain’s trilemma, has been studied and discussed. It is a permissionless (public) blockchain protocol and uses pure proof of stake as its consensus mechanism.
This thesis aims to research the platform YouTube and whether “being a YouTuber” qualifies as a profession or not and what leads to this. The author combines existing scientific data and information provided by YouTubers doing this as a job and uses the compilation method. The author merges that material and uses it to create a bachelor thesis that covers both the theoretical and practical approach. The aim was to find out if there is a success recipe that can be followed that leads to views and clicks which are essential for the profession as a YouTuber. To do this, the author created two channels to see how the factors mentioned in this thesis are applied and if the approach leads to success. The findings of this thesis showed, that although the profession of a YouTuber can be classified as a job, it needs to be viewed differently from commonly known and in society accepted careers. Becoming a YouTuber and making money from this business, therefore, cannot be guaranteed.
The aim of this bachelor thesis is to find out how the use of artificial intelligence, specifically the one used in combat situations, can increase the playing time or even the replay value of games in the action role-playing genre. Thereby, it focuses mainly on combat situations between a player and an artificial intelligence.
To begin with, this bachelor thesis examines the action role-playing genre in order to find a suitable definition for it. Accordingly, action role-playing games involve titles that send the player on a hero’s journey-like adventure in which they must prove their skills in combat against virtual opponents. The greatest challenge of these real-time battles comes from the required quick reflexes, skill queries and hand-eye coordination.
Next, six means of increasing the replayability of a game are explored: Experience and Nostalgia, Variety and Randomness, Goals and Completion, Difficulty, Learning, and Social Aspect. The paper then proceeds to give an explanation for the term Artificial Intelligence and examines the various methods used to create intelligent behavior as well as the general advancement of the research field. Special attention is given to the implementation methods of Finite State Machines and Behavior Trees, as they are the most widely used methods for creating behavioral patterns of virtual characters.
Finally, a study conducted as part of the bachelor thesis is described, which compares a mathematically balanced artificial intelligence with a behaviorally balanced one in terms of game performance regarding the willingness of test subjects to purchase and play through the game as well as its replay value. The thesis concludes with the findings that while the behavioral approach is more promising than the mathematical approach, a combination of the two methods ultimately leads to the best outcome. Furthermore, the study shows that the use of artificial intelligence to individualize gaming experiences is promising for the future of the gaming industry.
Pollinating insects are of vital importance for the ecosystem and their drastic decline imposes severe consequences for the environment and humankind. The comprehension of their interaction networks is the first step in order to preserve these highly complex systems. For that purpose, the following study describes a protocol for the investigation of honey bee pollen samples from different agro-environmental areas by DNA extraction, PCR amplification and nanopore sequencing of the barcode regions rbcL and ITS. It was shown, that the most abundant species were classified consistently by both DNA barcodes, while species richness was enhanced by single-barcode detection of less abundant species. The analysis of the the different landscape variables exhibited a decline of species richness, Shannon diversity index, and species evenness with increasing organic crop area. However, sampling was only carried out in August and further investigations are suggested to display a more complete picture of honey bee foraging throughout the seasons.
Where does the cocoa, which we consume on a regular basis, come from? Supply chains are not always transparent, much less easily comprehensible. The cocoa industry faces ongoing challenges. Whether it be the chocolate manufacturers’ promise to maintain a sustainable and ethical supply chain, the minimal impact on the environment or the maximum adherence to human rights in their production process. This paper revises important steps which lead to the compliance with UN standards and questions the role of consumers in the construct of ethical chocolate products.
Sequences are an important data structure in molecular biology, but unfortunately it is difficult for most machine learning algorithms to handle them, as they rely on vectorial data. Recent approaches include methods that rely on proximity data, such as median and relational Learning Vector Quantization. However, many of them are limited in the size of the data they are able to handle. A standard method to generate vectorial features for sequence data does not exist yet. Consequently, a way to make sequence data accessible to preferably interpretable machine learning algorithms needs to be found. This thesis will therefore investigate a new approach called the Sensor Response Principle, which is being adapted to protein sequences. Accordingly, sequence similarity is measured via pairwise sequence alignments with different sequence alignment algorithms and various substitution matrices. The measurements are then used as input for learning with the Generalized Learning Vector Quantization algorithm. A special focus lies on sequence length variability as it is suspected to affect the sequence alignment score and therefore the discriminative quality of the generated feature vectors. Specific datasets were generated from the Pfam protein family database to address this question. Further, the impact of the number of references and choice of substitution matrices is examined.
In this thesis, we focus on using machine learning to automate manual or rule-based processes for the deduplication task of the data integration process in an enterprise customer experience program. We study the underlying theoretical foundations of the most widely used machine learning algorithms, including logistic regression, random forests, extreme gradient boosting trees, support vector machines, and generalized matrix learning vector quantization. We then apply those algorithms to a real, private data set and use standard evaluation metrics for classification, such as confusion matrix, precision, and recall, area under the precision-recall curve, and area under the Receiver Operating Characteristic curve to compare their performances and results.
Differentiation is ubiquitous in the field of mathematics and especially in the field of Machine learning for calculations in gradient-based models. Calculating gradients might be complex and require handling multiple variables. Supervised Learning Vector Quantization models, which are used for classification tasks, also use the Stochastic Gradient Descent method for optimizing their cost functions. There are various methods to calculate these gradients or derivatives, namely Manual Differentiation, Numeric Differentiation, Symbolic Differentiation, and Automatic Differentiation. In this thesis, we evaluate each of the methods mentioned earlier for calculating derivatives and also compare the use of these methods for the variants of Generalized Learning Vector Quantization algorithms.
Embeddings for Product Data
(2022)
The E-commerce industry has grown exponentially in the last decade, with giants like Amazon, eBay, Aliexpress, and Walmart selling billions of products. Machine learning techniques can be used within the e-commerce domain to improve the overall customer journey on a platform and increase sales. Product data, in specific, can be used for various applications, such as product similarity, clustering, recommendation, and price estimation. For data from these products to be used for such applications, we have to perform feature engineering. The idea is to transform these products into feature vectors before training a machine learning model on them. In this thesis, we propose an approach to create representations for heterogeneous product data from Unite’s platform in the form of structured tabular records. These tables consist of attributes having different information ranging from product-ids to long descriptions. Our model combines popular deep learning approaches used in natural language processing to create numerical representations, which contain mostly non-zeros elements in an array or matrix called as dense representation for all products. To evaluate the quality of these feature vectors, we validate how well the similarities between products are captured by these dense representations. The evaluations are further divided into two categories. The first category directly compares the similarities between individual products. On the other hand, the second category uses these dense vectors in any of the above- mentioned applications as inputs. It then evaluates the quality of these dense representation vectors based on the accuracy or performance of the defined application. As result, we explain the impact of different steps within our model on the quality of these learned representations.