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Institute
This bachelor thesis aims for the creation of an add on to the open source software Blender, wich is capable of making a procedural texture, that resebles human skin. Its purpose lies in aiding the process of facial reconstruction in the forensic field.
The beginning covers the importance of facial reconstruction and its general workings. It is followed by the scientific backround of the human skin. The main part of the thesis covers the creation of the material and its integration into an add on. Finally its results are evaluated against photographs of real human skin. The Thesis concludes with a summary and speculatory look into the future.